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"Media Studies, Mobile Augmented Reality, and Interaction Design"
Jan 8, 2013 | Atlanta, GA
LMC's Jay Bolter, together with colleagues Blair MacIntyre and Maria Engberg, published "Media Studies, Mobile Augmented Reality, and Interaction Design," the cover article in the January and February issue of ACM Interactions.
Published bi-monthly by the Association for Computing Machinery (ACM), the largest educational and scientific computing society in the world, Interactions is the flagship magazine for the ACM's Special Interest Group on Computer-Human Interaction (SIGCHI). As such, it is a perfect venue for the discussion of new approaches. The three authors argue that media studies (and an historical understanding of media) can contribute to a new form of aesthetic design, and they offer their Augmented Reality work as an example:
"You are walking in the Sweetwater Creek State Park near Atlanta and using the Augmented Reality (AR) Trail Guide, a mobile application designed by Isaac Kulka for the Argon Browser (Figure 1). The application offers two views: a now familiar Google-style map, with points of interest marked on its surface, and an AR view, which shows these points located in space. You see the map view when you hold the screen parallel to the ground; when you turn the phone up to look at the world, you get the AR view with the points of interest floating in space in front of you. This simple gesture of raising the phone changes your relationship to the information. You pass from a fully symbolic form of representation to a form of perceiving symbolic information as part of your visual environment." READ the article at http://interactions.acm.org/archive/view/january-february-2013/media-studies-mobile-augmented-reality-and-interaction-design.
Jay David Bolter is Wesley Chair of New Media in the School of Literature, Media, and Communication at the Georgia Institute of Technology. He is the author of Writing Space (1991, 2001); Remediation (1999), with Richard Grusin; and Windows and Mirrors (2003), with Diane Gromala. He currently works on augmented reality design for art, entertainment, and informal education.
Maria Engberg is an assistant professor (Universitetslektor) and deputy dean at the School of Planning and Media Design at Blekinge Institute of Technology in Sweden, and research affiliate at the Augmented Environments Lab. She received a Ph.D. from Uppsala University in 2007 and currently works in digital media theory and on AR/MR design for aesthetic experiences.
Blair MacIntyre is an associate professor in the School of Interactive Computing at the Georgia Institute of Technology, and director of the Augmented Environments Lab. He received a Ph.D. from Columbia University in 1998, and B.Math and M.Math degrees from the University of Waterloo in Canada in 1989 and 1991.